Archimedes

school of mathematics and programming

STEM classes

Creativity is rapidly becoming one of the most valued skills in the workforce. The 21st century will be the “Conceptual Age” where creative and innovative skills will define success. Our goal is to equip students with skills that will help them be more innovative in any career they choose. 

Students will build a strong foundation in different concepts of STEM in highly engaging activities prepared to teach students to make connections, generalize and efficiently solve problems

For a detailed schedule of the STEM classes please click HERE.

STEM Spark

Grade 3 - 5                                                        18 classes                                            $495                    

S - science, T - technology, E - engineering, and M - math all in one designed to SPARK creativity, critical thinking and problem solving by highly engaging hands-on activities.

Every class will introduce a new STEAM concept to spark students interest for math, science and engineering. Building electric circuits, tracing lines of the magnetic field, constructing fractals, and creating models of molecules only start the list of the fun activities!

Students will get an opportunity to develop their investigative, creative, and critical thinking skills by exploring STEM topics and brainteasers in an inspiring and competitive team setting.

After experiencing this class STEM will become something to enjoy discovering and playing with.  

Science

Grade 6 and Up                                             18 classes                                            $495

In this new science class we will use a hands on approach to systematically learn about forces, interaction, properties of matter and biological processes. 

What are the three laws of motions? Why objects feel lighter under water? Do plants need oxygen? 

How electricity and magnetism are connected?...

We will also introduce the mathematical framework of scientific ideas. In no way will this lead to “plugging in numbers to get the answer”. Science uses equations to find relationships between concepts.

Formalizing the scientific theories using concise language of math makes them less ambiguous and allows physicists, chemists and biologists to discover new connections and associations.


3D Printing

Grade 5 and Up                                   9 classes  (1h 25min)                                          $375

The 3D printing revolution is here!
This course will provide a foundation for critical thinking and engineering skills for young learners by introducing the world of 3D printing. 
So, catch up, Sketch Up, and print!
Students will learn how to draw models that can be printed on our own 3D printer. They will learn how to use the popular SketchUp 3D modeling app, how to make models that can be printed (because not all models can be), and then print models out of melted plastic!

Python

Grade 7 and up                              12 classes (1h 25min)                                             $495

This is a coding class for students interested in developing an algorithmic way of thinking. 
During this course students will learn computer science and creative thinking through the process of designing and building their own apps and games. At the end of the program regardless of grade students will be able to write programs in Python and publish them on the Internet.
Python became the language of choice for first time programmers due to the relatively simple syntax compared to other high level programming languages.
This class brings parametrized methods, dynamically typed local variables, libraries, and most importantly – objects. Yes, the list sounds very technical, but it is transparent to students – they learn all that by making fun apps and games.

Inventor

Grades 3+                                           9 classes (1h 25 min)                                             $375
A 9-week course designed to take children from the first steps of coming up with an idea to building a prototype for their invention. The course merges creative thinking techniques with design thinking philosophy for a more holistic approach to innovation. The first half of the course focuses on ideation and brainstorming techniques and in the second half students apply their skills in making their invention. Our fun games teach techniques proven to lead to innovative thinking (like associational thinking,analogical and narrative reasoning) which children apply to their project.

Children also learn tips on how to present their ideas and teams have to pitch their inventions to others. They learn how to give constructive feedback and also how to receive critical feedback.

There is a weekly homework, mostly fun, which should take ~20-30 mins to do.

TOOLS / COMPUTERS

Archimedes School will provide 15" wide screen laptop computers for each student during class sessions.
The Archimedes School computers have necessary software for the classes including parental and classroom control.